Trial of the Temples

Players

2 - 4

Weight

Medium

Duration

30-60 min

Game language

Language free

Shelf category

Mid-weight

Every century the most powerful Archmages gather at the centre of the world — "Mages' Arena". They must enter the trials at the three temples to compete for the title of "Supreme Master". Each Archmage will refine crystals and create magical barriers to block their opponents in order to complete the trials and find the best timing to surpass their opponents. Archmages will aim to cast a spell from the spellbook to create an amazing spell chain! Who will win and receive the ultimate title? The game is played over 5 days (rounds) at most. At the end of the game, whoever has the highest Trial Points (VP) will be the winner. —description from the publisher

BGG Categories:

Fantasy
Powered by BGG

Game data on this page is sourced from BoardGameGeek (BGG). Genre and weight labels shown here are local classifications derived from BGG metadata.

FAQ

Trial of the Temples

We collect all the questions you players have asked us and put them on this page so we can share the answers with everyone.

You gain favor by performing rituals at the temples, offering specific resources that each god desires. Pay attention to the temple cards and plan your resource gathering accordingly.

Running out of resources can hinder your progress, making it difficult to perform rituals. You may need to prioritize resource acquisition or seek alternative ways to gain them, such as trading or exploring new areas.

Yes, players compete for limited resources and temple spaces. Blocking other players from accessing key resources or performing rituals at desired temples can be a crucial part of your strategy.

While there might not be direct attacks, players can indirectly affect each other by taking resources, occupying temple spaces, and completing rituals first, limiting opportunities for opponents.