Pagan: Fate of Roanoke
Players
2 - 2
Weight
Heavy
Duration
30-60 min
Game language
English
Shelf category
2-Player
Pagan: Fate of Roanoke is an expandable deduction card game set in the colonial America of 1587. The essence of this asymmetrical game is a witch's struggle against a witch hunter. As the witch strives to complete a ritual of renaturation, the hunter tries to discover her true identity among nine villagers. Each turn, the two players use their action pawns on active villagers to draw cards, play cards, and gain influence. Each player has their own variable card deck of fifty cards; with these cards, the witch can brew powerful potions, improve their familiar, and cast enchantments and charms, while the witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers. As the witch, your objective is to collect enough secrets to perform a ritual so potent that the entire region will fall under your spell and Mother Nature will reclaim the island. As the hunter, you gather all the allies and support you can muster to bring the witch to justice before her fatal ritual comes to fruition. The prototype won the Danish design award Otto at the Fastaval for best game of show in 2018. -description from publisher
BGG Categories:
Pagan: Fate of Roanoke
We collect all the questions you players have asked us and put them on this page so we can share the answers with everyone.
Yes, Pagan: Fate of Roanoke is specifically designed as a two-player experience, pitting the Witch Hunter against the Witch.
Hidden information is absolutely crucial. The Witch's identity is secret, and both players keep the details of their plans and resources concealed from each other as much as possible.
If the Witch Hunter accuses an innocent villager, the Witch gains significant power and the Witch Hunter's investigation is set back. This penalty creates a real sense of risk in making accusations.
The Witch wins by completing all of her fate cards, which are secret objectives that often involve eliminating specific villagers or reaching a certain power level.
