Pagan: Fate of Roanoke

Pagan: Fate of Roanoke

Pagan: Fate of Roanoke

Players:2 - 2
Weight:heavy
Duration:30-60 min
Game language:english

Pagan: Fate of Roanoke is an asymmetric two-player game of deduction and action selection. One player is the Witch, secretly trying to complete a ritual by gathering familiars and casting spells. The other player is the Witch Hunter, trying to identify and eliminate the Witch before the ritual is complete. Through strategic card play, worker placement, and deduction, each player pursues their unique objective in this tense and thematic struggle.

Strategy
FAQ

FAQ - Pagan: Fate of Roanoke

We collect all the questions you players have asked us and put them on this page so we can share the answers with everyone.

Yes, Pagan: Fate of Roanoke is specifically designed as a two-player experience, pitting the Witch Hunter against the Witch.

Hidden information is absolutely crucial. The Witch's identity is secret, and both players keep the details of their plans and resources concealed from each other as much as possible.

If the Witch Hunter accuses an innocent villager, the Witch gains significant power and the Witch Hunter's investigation is set back. This penalty creates a real sense of risk in making accusations.

The Witch wins by completing all of her fate cards, which are secret objectives that often involve eliminating specific villagers or reaching a certain power level.