7 Wonders Duel

7 Wonders Duel
7 Wonders Duel is a fast-paced, two-player card drafting game based on the original 7 Wonders. Players develop their civilizations over three ages by acquiring resource cards, developing scientific or military advancements, and constructing wonders. Unlike the original, Duel features a unique card drafting system and three distinct paths to victory: military supremacy, scientific superiority, or the most culture points at the game's end.
FAQ - 7 Wonders Duel
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Military conflict is tracked on a conflict pawn that moves towards either player's capital based on their military strength. Reaching the opponent's capital results in an immediate military victory.
Science tokens are acquired by collecting sets of specific science symbols. Collecting six different symbols grants an immediate scientific victory. Certain pairs also grant special effects.
Guild cards provide victory points based on the opposing player's city or resources, offering a way to capitalize on your opponent's strategies.
Each Age presents a different card structure: Age I uses a face-down pyramid, Age II a mix of face-up and face-down cards, and Age III a fully face-up pyramid, offering increasing information and strategic possibilities.